Hi all,
I am using try, catch for work order completion in emulator however I observed in case of error inside try the control is going to catch but not inside the catch block, I tried using finally however this will be quite cumbersome as I have multiple conditions and nested codes. Also in case of a function calling another this will be very complex. Can anyone please suggest a better approach or maybe how can I use try catch, but what I understand from the article it can not be used: